AI Insights · Timothy · December 2022
Top 5 Slime Games on iOS in Latin America: Q4 2022 Performance
Explore the performance of the top 5 slime games on iOS in Latin America during Q4 2022, including downloads, revenue, and active user trends.
During the fourth quarter of 2022, the top 5 slime games on iOS in Latin America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each app's metrics, based on data from Sensor Tower.
World of Slime Simulator Games experienced a steady revenue stream, peaking at around $262 in late October. Weekly downloads fluctuated, starting at 50 and ending at 77 by the last week of December. Active users saw a mixed trend, beginning at 83 and closing the quarter at 64.
Goo: Slime simulator, ASMR had a relatively stable revenue, with a high of $84 in mid-November. Downloads were minimal, with only a few spikes, such as 8 downloads in mid-December. Active users gradually declined from 341 to 248 over the quarter.
Super Slime Simulator from Dramaton LTD saw varied weekly revenue, reaching a peak of $74 in mid-October. Downloads consistently rose, starting at 1.9K and ending at 2.8K. Active users also showed an upward trend, closing the quarter at 8.5K.
Fluid Simulation had modest revenue, with a peak of $55 in early December. Downloads were highest in mid-October at 979 and stabilized around 300 by the end of December. Active users peaked at 3K in late October but decreased to 1.4K by the quarter's end.
Virtual Slime showed minimal revenue, with a notable $43 in late November. Downloads increased steadily from 113 to 324 throughout the quarter. Active users saw a slight rise, starting at 1.1K and reaching 1.1K by the end of December.
For more detailed insights and data, visit Sensor Tower.